
CG Top - Creating Character for Games Tutorials
format FLV | 640x480 | Chinese | 87 min. | 198 Mb
Genre : Video Tranining
Categories: E-Books & Audio Books » Graphic Design Books

Picture Yourself Creating Video Games (Book + CD)
Course Technology PTR | ISBN : 1598635514 | 2008 | 232 pages | PDF + ISO | 186MB
Course Technology PTR | ISBN : 1598635514 | 2008 | 232 pages | PDF + ISO | 186MB
Picture yourself creating your very own entertaining and exciting video games to play and share with others, without needing any programming knowledge or game creation experience. "Picture Yourself Creating Video Games" shows amateur video game enthusiasts how to make their own games with The Game Factory 2, a simple drag-and-drop software program. Using clear, step-by-step instructions accompanied by full-color screenshots and images, this book makes video game creation fun and easy.
Categories: E-Books & Audio Books

Game Design Workshop, Second Edition: A Playcentric Approach to Creating Innovative Games
Publisher: Morgan Kaufmann | ISBN: 0240809742 | edition 2008 | PDF | 491 pages | 13 mb
Publisher: Morgan Kaufmann | ISBN: 0240809742 | edition 2008 | PDF | 491 pages | 13 mb
Categories: Tutorials » 3D Tutorials
Categories: Tutorials » Photoshop Tutorials

Digital Tutors - Creative Development Character Concepting Workflows for Games in Photoshop (2012 ENG)
English | VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 884 MB
Genre: Video Training
English | VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 884 MB
Genre: Video Training
In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool.
Categories: Tutorials » 3D Tutorials


Character Modeling for Next-Gen Games | 1.34 Gb
In this DVD, Richard Smith guides you through modeling a Next-Gengame character. Richard starts with a rough concept design and then creates a low-res base mesh. From there he sculpts each part in ZBrush with special attention paid to creating realistic clothing folds. Once each part is completely sculpted Richard retopologizes it inside of Maya using a plug-in called Nex. Finally, using XNormal he creates the normal map and then sets everything up in Maya. This DVD is intended for artists with a basic understanding of polygon modeling in Maya, but the techniques he demonstrates could_be_applied using other 3D_modeling software.
Categories: Tutorials » 3D Tutorials
![[Digital Tutors] Creating Fast Rigs with the Character Object in CINEMA 4D (2012) [Digital Tutors] Creating Fast Rigs with the Character Object in CINEMA 4D (2012)](/uploads/posts/2012-05/1336723758_4109c3104e3a20f15e28fc5f047a4b7b.jpg)
[Digital Tutors] Creating Fast Rigs with the Character Object in CINEMA 4D (2012)
English | vp6f, yuv420p, 1280x720, 15.00 fps | mp3, 44100 Hz, mono, 96 kb/s | 827 MB
Genre: Video Training
English | vp6f, yuv420p, 1280x720, 15.00 fps | mp3, 44100 Hz, mono, 96 kb/s | 827 MB
Genre: Video Training
In this set of tutorials you will learn how to automatically rig creatures with CINEMA 4D's new Character Object. Through this set of tutorials you will learn how to use the Character Object to auto-rig creatures and how to adjust the control rig to match its exact proportions!
Categories: Tutorials » 3D Tutorials

Eat3D: Low-Res Character Production - Constructing A Character For Next-Gen Games
English | Video: h264, yuv420p, 1280x720, 307 kb/s | Audio: aac, 44100 Hz, s16 | 951 MB
Genre: Video training

In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any "next-generation" game.
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