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 Digital Tutors - Finishing a Car Animation Render in Maya and Composite (Reup)
Digital Tutors - Finishing a Car Animation Render in Maya and Composite
2 hrs. 48 min | English | FLV | 1280*720 pixels | | MP3, 44.1 KHz| Required Software: Maya 2012 and Photoshop CS5 | 1.3 GB
Genre: Video Traning


In this tutorial we’ll learn how to take a basic render scene and add textures, render it and composite it into a finished shot. We'll be covering all the steps needed to take a plain render and make it better. We’ll begin this project by creating a procedural dirt shader for our ground cover. Then we'll hop into Photoshop to create a photographic texture for our road. We'll then add some detail using more procedural textures to break up the edges of the road and create a broken concrete feel. From there we will set up a particle system for our tires and create render layers and passes. Finally we will composite our shot using the Maya Precomp feature and Maya Composite. We'll learn how to color correct our passes, add various blurs and composite everything together into an integrated shot.

 vipbaoloc |  Comments: (0)

 



 

CGTuts+ Premium - Create And Composite An Inverted 3D Windows 7 Screen Using PFTrack, Maya & After Effects
Tutorial | English | Mp4 | h264 1174 kbps | 1280x720 | 25 fps | AAC 48 KHz Stereo | 02:00:00
Source Files | AEP | TIF | IFF | PNG | Swatch | 1.44 GB
Genre: e-Learning / After Effects / Maya / PFTrack | Level: Intermediate

 PatricioRey |  Comments: (1)

Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
2 hrs. 48 min. | Project Files Included (208 MB)
Required Software: Maya 2012 and Photoshop CS5

 t-mick |  Comments: (0)

Digital Tutors Finishing a Car Animation Render in Maya and Composite DVD-iNKiSO
Digital Tutors Finishing a Car Animation Render in Maya and Composite DVD-iNKiSO | 1.06GB
Genre: eLearning | Language: English

In this series of lessons we’ll learn how to take a basic render scene and add textures, render it and composite it into a finished shot. We’ll be covering all the steps needed to take a plain render and make it better.

 GonBi |  Comments: (0)

Digital-Tutors - Finishing a Car Animation Render in Maya and Composite

Digital-Tutors - Finishing a Car Animation Render in Maya and Composite
2h 48m | Video: VP6 (.flv) 1280x720 15fps 600Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 1.04GB
Genre: eLearning | Language: English | Level: Advanced

In this series of lessons we’ll learn how to take a basic render scene and add textures, render it and composite it into a finished shot. We'll be covering all the steps needed to take a plain render and make it better. We’ll begin this project by creating a procedural dirt shader for our ground cover. Then we'll hop into Photoshop to create a photographic texture for our road. We'll then add some detail using more procedural textures to break up the edges of the road and create a broken concrete feel. From there we will set up a particle system for our tires and create render layers and passes. Finally we will composite our shot using the Maya Precomp feature and Maya Composite. We'll learn how to color correct our passes, add various blurs and composite everything together into an integrated shot.
 caotungnam |  Comments: (0)

 

3D Motive – Animation Workflow with Maya 2012
Learn how to create and edit animations using production techniques.
 6_1_9 |  Comments: (1)

Infinite Skills - Learning Maya 2012 Tutorial DVD - Video Training (2011)
Infinite Skills - Learning Maya 2012 Tutorial DVD - Video Training (2011)
English | Duration: 12.25 Hours - 86 lessons | H264 | 960x720 | 15fps 390kbps | AAC 128kbps 44.1KHz | 2.34GB
Genre: eLearning

Infinite Skills - Learning Maya 2012 Tutorial DVD - Video Training (2011)


ake your skills to the next level. This Learning Maya 2012 Tutorial Video is the ultimate in comprehensive instruction for the discerning professional.

 lububu |  Comments: (0)


Character Rigging for Production in Maya 2011 (Repost)
Character Rigging for Production in Maya 2011
Language: English | 9:37 h | 782x646 | .Flv | Mp3 - 96Kbps | 3.03 GB
Genre: eLearning


In this course, we will cover tools and techniques for setting up character rigs in Maya.
Step by step, we'll construct a control rig that is robust and animator-friendly. We'll learn everything from proper joint placement and techniques for correcting a joint's orientation to learning fun ways we can preserve volume as our mesh deforms and how to make our controls efficient and easy to comprehend. We'll also learn how to build some fun MEL tools that will help speed up our workflow, bringing that time back into constructing our control rigs with the best methods.

 notx88 |  Comments: (0)

Video2Brain - Green Screen Workshop The Shoot - Light, Shoot, and Composite (2011)
Video2Brain - Green Screen Workshop The Shoot - Light, Shoot, and Composite (2011)
English | Duration: 1h 25m | H264 | 1024x576 | 25fps 2626kbps | AAC 96kbps 44.1KHz | 1.3GB
Genre: eLearning

Video2Brain - Green Screen Workshop The Shoot - Light, Shoot, and Composite (2011)


In the second course in his two-part series on green-screen (and blue-screen) tools and techniques, author, producer, and VFX Artist Jeff Foster covers the nitty-gritty of production and post-production. On the production side, you’ll learn how to build your own portable lights, create professional lighting setups, and shoot with a green or blue screen outdoors. You’ll also get tips on choosing keying software and working with virtual sets. All this will help you get the best footage possible; however, there will always be things you need to “fix in post,” so this course will also help you fix problem shots.

 lububu |  Comments: (0)

Gnomonology Maya The Refinery Project 4 Shoreline Birds Particle Instancing-HELL
Gnomonology Maya The Refinery Project 4 Shoreline Birds Particle Instancing-HELL | ISO | 718 MB


The Refinery Project is a four chapter tutorial that demonstrates in real-time how to bring a static image to life in seven hours. Starting with a static photo of an oil refinery Alex integrates 2D and 3D elements using Maya After Effects and Photoshop. In this final chapter we begin by adding a new foreground shoreline and some rocks in the water. We pull elements from a photo using masking fringe removal and warping. We then move to Maya to create a dynamic flock of birds that fly into frame. The bird effect is created from scratch including joints skinning looping animation UVs texturing particle instancing emitters fields expressions lighting rendering and the final composite of the Refinery Project.

 notx88 |  Comments: (0)




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