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Digital Tutors - Exploring Animation Principles in 3ds Max 2011 Follow-through and Overlapping
English | VP6F 782x646 | MP3 96 kbps | 229 MB
Genre: eLearning
 karna |  Comments: (0)

Digital Tutors - Exploring Animation Principles in 3ds Max 2011 Follow-through and Overlapping
English | VP6F 782x646 | MP3 96 kbps | 229 MB
Genre: eLearning
In this collection of lessons we will learn about the Animation Principle of Follow-through and Overlapping.

In this course, we will explore the animation principle of Follow-through and Overlapping in 3ds Max. What should be considered when animating Follow-through and Overlap? Can Follow-through be automated to save time? We will answer these questions as we cover techniques for using this principle to help add more realism to our animations. By the end of this course, you will be more knowledgeable of Follow-through and Overlapping Action, which will help you create more natural-looking animations.
 namdatviet |  Comments: (0)


Digital-Tutors : Exploring Animation Principles in 3ds Max 2011: Follow-through and Overlapping

In this collection of lessons we will learn about the Animation Principle of Follow-through and Overlapping.

In this course, we will explore the animation principle of Follow-through and Overlapping in 3ds Max. What should be considered when animating Follow-through and Overlap? Can Follow-through be automated to save time? We will answer these questions as we cover techniques for using this principle to help add more realism to our animations. By the end of this course, you will be more knowledgeable of Follow-through and Overlapping Action, which will help you create more natural-looking animations.
 t-mick |  Comments: (1)

Digital Tutors - Exploring Animation Principles in 3ds Max 2011 Follow-through and Overlapping
Digital Tutors - Exploring Animation Principles in 3ds Max 2011 Follow-through and Overlapping
English | VP6F 782x646 | MP3 96 kbps | 229 MB
Genre: eLearning
In this collection of lessons we will learn about the Animation Principle of Follow-through and Overlapping.

In this course, we will explore the animation principle of Follow-through and Overlapping in 3ds Max. What should be considered when animating Follow-through and Overlap? Can Follow-through be automated to save time? We will answer these questions as we cover techniques for using this principle to help add more realism to our animations. By the end of this course, you will be more knowledgeable of Follow-through and Overlapping Action, which will help you create more natural-looking animations.
 gfxymixy |  Comments: (0)

Digital Tutors - Exploring Animation Principles in 3ds Max 2011 Collection
Digital Tutors - Exploring Animation Principles in 3ds Max 2011 Collection
English | VP6F 782x646 | MP3 96 kbps | 2.81 GB
Genre: eLearning

Contents: Appeal, Arcs, Climbing a Wall, Ease In and Ease Out, Exaggeration, Pose to Pose and Straight Ahead, Scondary Action, Squash and Stretch, Timing and Spacing
 gfxymixy |  Comments: (1)

Digital Tutors - Exploring Animation Principles in 3ds Max 2011: Squash and Stretch
English | ISO (FLV) | 782x646 | VP6 1024Kbps | AAC 96Kbps | 155.69 MB
Genre:Training
In this collection of lessons we will learn about the Animation Principle of Squash and Stretch. This course will delve in the animation principle of Squash and Stretch in Max. The goal of this course is to provide you with a deeper understanding of what squash and stretch is all about. We'll cover everything from learning a technique for automating squash and stretch that computes fast, to exploring ways it can be used to add more flexibility to characters.
 t-mick |  Comments: (0)


Digital-Tutors : Exploring Animation Principles in 3ds Max 2011: Timing and Spacing
English | FLV | 782 x 646 (1.211) | 00:26:27 | 145.4 Mb
This course will delve in the animation principle of Timing and Spacing in Max. Throughout this course, we'll define Timing and Spacing and work through a variety exercises to help get the point across. We'll even discuss techniques we can use to make sure our animations are Timed accurately. By the end of this course, you'll have a deeper understanding of the principle of Timing and Spacing, which will help you become a better animato
 t-mick |  Comments: (0)


Digi tal.Tutors.Exploring.Animation.Principles.in.3ds.Max.2011.Appeal

| HF/FS | 468 MB |

Upped bymate

 bymate |  Comments: (0)

Digital Tutors Introduction to 3ds Max 2011

Introduction to 3ds Max 2011
3.53GB | HF, FileServe & FileSonic Links
Video Format: FLV | Video: VP6 782x646 Aspect Ratio 4:3 15,000 fps 293 kbit / s
Audio: MPEG Audio 44,1 kHz 1 channel of 96.0 kbit / s

In this course we'll cover a wide range of topics in order to get you quickly up to speed using 3ds Max 2011.
 nk2join |  Comments: (0)

Digital Tutors - Introduction to 3ds Max 2011
Digital Tutors - Introduction to 3ds Max 2011
English | VP6F 782x646 | MP3 96 kbps | 3.34 GB
Genre: eLearning
In this course we'll cover a wide range of topics in order to get you quickly up to speed using 3ds Max 2011.

In this course we are going to help you get a good understanding of how to work in 3ds Max.You will be able to learn from several of the instructors here at Digital Tutors as we go through many of the major parts of the software. We are going to cover a wide range of topics in this course. We will start out exploring the user interface and finding our way around 3ds Max. Then we will start to create our own custom model, a pod racer, using a number of powerful modeling tools. We will paint and texture our model, and then take it through the process of rigging and animation. We will finish up by adding dynamic effects to the scene and rendering out a nice result. Once you are finished, you will have exposure to a wide range of disciplines in 3ds Max and be able to start working on your own projects and building on the knowledge you have gained.
 gfxymixy |  Comments: (1)




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