
Publisher: S-/-/-r; 1 edition | ISBN: 038700176X | 416 pages | December 2, 2004 | PDF | 7.8 Mb
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.

Publisher: S--rin--er | ISBN: 1461403138 | 2012 | PDF | 241 pages | 12.1 MB
This book to offers a hands-on guide to designing, analyzing and debugging a communication infrastructure based on the Controller Area Network (CAN) bus. Although the CAN bus standard is well established and currently used in most automotive systems, as well as avionics, medical systems and other devices, its features are not fully understood by most developers, who tend to misuse the network. This results in lost opportunities for better efficiency and performance. These authors offer a comprehensive range of architectural solutions and domains of analysis. It also provides formal models and analytical results, with thorough discussion of their applicability, so that it serves as an invaluable reference for researchers and students, as well as practicing engineers.

CGTuts+ Create The “Max Payne” Title Animation Using Cinema 4D & After Effects
Tutorial | Englsih | M4V | h264 337 kbps | 1280x720 | 29,97 fps | 00:34:17
Source Files | C4D | AEP | WAV | 125 MB
Genre: e-Learning / After Effects / Cinema 4D | Level: Intermediate

Game creation using Maya Motionbuilder and Unity 3D
eLearning | 1.84 GB

Digital Tutors Exploring Animation in Maya 2011 Animating a Swinging Character DVD-iNKiSO | 1.36GB
Genre: eLearning | Language: English
In this collection of lessons we will learn how to animate a swinging character. In this course, we will create an animation of a character swinging to a platform. Step by step, we will create this performance while covering various techniques that will help you improve your animation skill set. Techniques like: how to block in your extremes so that finalizing the animation becomes a faster process, improving arcs in the movement of your characters, animating between IK and FK modes, and overall we will learn how to animate with proficient workflows! By the end of this course, you will have the knowledge you need to create polished animations at a faster pace.

Digital Tutors Facial Animation in Maya DVD-iNKiSO | 980MB
Genre: eLearning | Language: English
In this Maya tutorial we will learn tips an techniques for creating believable facial animations. This tutorial will cover the process of animating a face in Maya. We will build the animation step by step, covering time-saving and proficient techniques like smart blocking, using a checklist, how to work with reference, checking for arcs. We will even cover what to do when we encounter issues where an expression that was not anticipated calls for the control rig to be revised. By the end of this tutorial, you we will be equipped with the knowledge you need to build your own facial animations that are convincing and entertaining.


3 hrs. 18 min. | April 4, 2011 | Maya 2011 and up | Author: Delano Athias
Digital-Tutors – Exploring Animation in Maya 2011: Animating a Swinging Character
Beginner | 3h 18m | Project Files 41 MB | Required Software: Maya 2011 and up | | 1.31 GB
In this collection of lessons we will learn how to animate a swinging character.In this course, we will create an animation of a character swinging to a platform. Step by step, we will create this performance while covering various techniques that will help you improve your animation skill set. Techniques like: how to block in your extremes so that finalizing the animation becomes a faster process, improving arcs in the movement of your characters, animating between IK and FK modes, and overall we will learn how to animate with proficient workflows! By the end of this course, you will have the knowledge you need to create polished animations at a faster pace.
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