.
 
Digital Sets Part1 - Part2 Urban Environments with Eric Hanson | 1.16Gb
 ivanushka |  Comments: (0)

Maya - Digital Sets 1-2-3-4 with Eric Hanson
Maya - Digital Sets 1-2-3-4 with Eric Hanson
English | AVC1 1024x768 | AAC 32 Kbps | 10.49 GB
Genre: eLearning

Eric Hanson is a visual effects designer specializing in the creation of digital environments and effects for feature films. Having worked with leading effects houses such as Digital Domain, Sony Imageworks, Dream Quest Images, and Walt Disney Feature Animation, his work can be seen in The Day After Tomorrow, Cast Away, Hollow Man, Mission to Mars, Bicentennial Man, Atlantis, Fantasia 2000 and The Fifth Element, as well as many special-venue films. Eric is also an active instructor, leading courses on effects techniques at Gnomon School of VFX and the USC School of Cinema/TV. Eric is a member of the Visual Effects Society and attended the University of Texas at Austin. He recently published the second edition of his book on Maya techniques for Peachpit Press entitled, "Maya 6 Killer Tips". He wishes he could sleep more.
 training |  Comments: (0)

Sustainable Urban Environments: An Ecosystem Approach

Ellen van Bueren, Hein van Bohemen, Laure Itard and Henk Visscher, "Sustainable Urban Environments: An Ecosystem Approach"
English | ISBN: 9400712936 | 2011 | 448 pages | PDF | 6,9 MB


 ken_uit_9x |  Comments: (0)


Gnomon - Digital Sets 2: Lighting and Texturing Urban Environments
with Eric_Hanson


 t-mick |  Comments: (0)

Gnomon Workshop - Digital Sets 2: Lighting and Texturing Urban Environments

Gnomon Workshop - Digital Sets 2: Lighting and Texturing Urban Environments | project files | .mov | 584Mb

 Asmodeus |  Comments: (0)

Lynda.com - Maya 2011: Creating Natural Environments with Exercise Files
Lynda.com - Maya 2011: Creating Natural Environments with Exercise Files
English | AVC1 960x540 | AAC 96 Kbps | 760 MB
Genre: eLearning

In Maya 2011: Creating Natural Environments, author Aaron F. Ross demystifies a common challenge of 3D modeling: fashioning realistic natural environments such as landscapes, atmospheres, and foliage. Starting with flat terrain, Aaron shows how to sculpt various types of geometry and smooth out jagged, polygonal edges. The course also covers creating convincing backgrounds and clouds, populating a scene with foliage using 3D Paint Effects, and incorporating natural light.
 gfxymixy |  Comments: (1)

/uploads/posts_images/3/1/31007/35006d.jpg



How to Build the Nutshell Pram with Eric Dow
DivX | 1300 kbps | 720x480 | MP3 128 kbps | 90 min. | 860 MB.
 binger |  Comments: (0)

 

Lynda.com Creating Urban Game Environments In 3ds Max
MPEG4 (H264) .MOV | 5h 54m | 960x540 | AAC 44100Hz | | 2.03GB
Genre: eLearning | Language: English
 t-mick |  Comments: (1)

Gnomon Workshop - Conceptual Environments for Feature Film Production with James Clyne | 3DVDs | .mov | project files | 1.52Gb
 Munus |  Comments: (0)

Lynda.com Creating Urban Game Environments In 3ds Max TUTORiAL
Lynda.com Creating Urban Game Environments In 3ds Max TUTORiAL
MPEG4 (H264) .MOV | 5h 54m | 960x540 | AAC 44100Hz |  | 2.03GB
Genre: eLearning | Language: English

Creating Urban Game Environments in 3ds Max is a practical guide to building 3D cityscapes for games. In this course, author Adam Crespi constructs a city block in 3ds Max utilizing low-polygon modeling and advanced texturing techniques.
 training |  Comments: (0)




eXTReMe Tracker