
System Stability Tester 1.4.2 + Portable | 7.59/11.01 Mb
System Stability Tester tries to test the system's stability by calculating up to 128 millions of Pi. The calculation algorithm is the Quadratic Convergence of Borwein. The testing process includes the creation of two or more threads. After each step of the calculation, the results of all the threads are compared. Any differences between them are reported. There is also the option for single threaded calculation, but in this case there is no stability check. This is useful for benchmarking purposes only.

Penetration Tester's Open Source Toolkit By Jeremy Faircloth
Publisher: Syn..gres..s; 3 edition 2011 | 464 Pages | ISBN: 1597496278 | PDF | 17 MB
Publisher: Syn..gres..s; 3 edition 2011 | 464 Pages | ISBN: 1597496278 | PDF | 17 MB
Great commercial penetration testing tools can be very expensive and sometimes hard to use or of questionable accuracy. This book helps solve both of these problems. The open source, no-cost penetration testing tools presented do a great job and can be modified by the user for each situation. Many tools, even ones that cost thousands of dollars, do not come with any type of instruction on how and in which situations the penetration tester can best use them. Penetration Tester's Open Source Toolkit, Third Edition, expands upon existing instructions so that a professional can get the most accurate and in-depth test results possible. Real-life scenarios are a major focus so that the reader knows which tool to use and how to use it for a variety of situations.

Porsche PIWIS Tester v32 | 3.94 GB
PIWIS is the latest inspection equipment of the Porsche Company. Original Tester for Porsche, support Diagnosis/Programming/Coding/Key Programming. The PIWIS Tester is a modular, portable diagnostic, information, and measuring system
Categories: Software

Game Maker 8.1 and Books
English | Game Maker 8.1 and Books | 721.57 MB
This is version 8.1.65 of Game Maker, both books (The Game Maker's Apprentice & The Game Maker's Companion) and the CDs for both.

Daniel Schuller, "C# Game Programming: For Serious Game Creation"
Course Technology PTR | 2010 | ISBN: 1435455568 | 488 pages | PDF | 5,6 MB
Course Technology PTR | 2010 | ISBN: 1435455568 | 488 pages | PDF | 5,6 MB

Luis Levy and Jeannie Novak, "Game Development Essentials: Game QA & Testing"
De lmar | 2009 | ISBN: 1435439473 | 259 pages | PDF | 8,6 MB
De lmar | 2009 | ISBN: 1435439473 | 259 pages | PDF | 8,6 MB
Game Development Essentials: Game Testing & QA explains the history of testing, basic and advanced techniques, educational background, and available online resources on testing. With Game Development Essentials: Game Testing & QA, dedicated gamers can learn what it takes to become a professional, well-paid QA or production testers - entering the game industry from the front door. Through first-hand experience and deep research, the authors shed light on the history of testing, basic and advanced techniques, job-hunting, and moving up in the ladder of game development.
Categories: Magazines

Game Developer - November 2010
English | True PDF | 60 pages | 19 MB
Game Developer magazine is a monthly trade periodical for the video game industry. The magazine is available free to qualified game professionals in the USA, and paid paper subscriptions and a paid digital edition are also available. Individual issues can be bought at Gamasutra. Game Developer was launched in March 1994 and is now distributed to 35,000 readers, mainly in North America.

Jason Andress, Ryan Linn, " Coding for Penetration Testers: Building Better Tools"
Sy..s (10-2011) | PDF | 320 pages | ISBN: 1597497290 | 9.9Mb
Sy..s (10-2011) | PDF | 320 pages | ISBN: 1597497290 | 9.9Mb
Tools used for penetration testing are often purchased or downloaded from the Internet. Each tool is based on a programming language such as Perl, Python, or Ruby. If a penetration tester wants to extend, augment, or change the functionality of a tool to perform a test differently than the default configuration, the tester must know the basics of coding for the related programming language. Coding for Penetration Testers provides the reader with an understanding of the scripting languages that are commonly used when developing tools for penetration testing. It also guides the reader through specific examples of custom tool development and the situations where such tools might be used. While developing a better understanding of each language, the reader is guided through real-world scenarios and tool development that can be incorporated into a tester's toolkit.
Categories: E-Books & Audio Books

3D Game Programming All in One
Publisher: Course Technology PTR | ISBN: 1598632663 | edition 2006 | PDF | 1117 pages | 12,2 mb
Publisher: Course Technology PTR | ISBN: 1598632663 | edition 2006 | PDF | 1117 pages | 12,2 mb
Are you an aspiring game developer with a great idea, but no practical knowledge for turning that idea into reality? 3D Game Programming All in One is the comprehensive guide you need! This new edition updates the original coverage with the latest version of Torque from GarageGames, and provides the very best tools available to the Indie game maker. This hands-on book not only teaches the technical skills behind 3D game programming, but also provides you with the practical experience you need to create your own games. As you create a first-person shooter, you'll cover the techniques behind the programming, textures, and models that go into successful game creation. You'll also cover the Torque Engine and will learn how to integrate sound and music into your game. 3D Game Programming All in One provides you with the training, experience, and tools you need to turn your dreams of game creation into reality!

Game Development Essentials: Game QA & Testing
De lmar | 2009 | ISBN: 1435439473 | 259 pages | PDF | 7 MB
De lmar | 2009 | ISBN: 1435439473 | 259 pages | PDF | 7 MB
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