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Phone set - Stock Vector
Phone set - Stock Vector
4 EPS | + JPEG Preview | 13.1 Mb rar
 ch00ck |  Comments: (0)


GraphicRiver - Smart Phone / Mobile Mock-ups

Graphics Files Included: Photoshop PSD
Layered?: Yes
Minimum Adobe CS Version: CS4
Pixel Dimensions: 2500x1750
Print Dimensions: 1.9x2.7
Size: 33.72 MB

 gfx.master |  Comments: (2)

Mobile Development with C#: Building Native iOS, Android, and Windows Phone Applications
Greg Shackles, "Mobile Development with C#: Building Native iOS, Android, and Windows Phone Applications"
English | ISBN: 1449320236 | 2012 | 174 pages | EPUB + PDF | 5 + 9,5 MB


It's true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework--with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It's an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy.

 viphan |  Comments: (0)


GraphicRiver - Phone Business Card

Graphics Files Included: Photoshop PSD
Layered?: Yes
Minimum Adobe CS Version: CS
Print Dimensions: 2x3.5
Size: 6.61 MB

 gfx.master |  Comments: (0)

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours

Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours By Jonathan Harbour
2011 | 384 Pages | ISBN: 0672335549 | EPUB + PDF | 7 MB + 7 MB


Now, there's a practical, hands-on guide to mastering game development for Windows Phone 7 with Visual C# 2010 and XNA Game Studio 4.0. One step at a time, this book teaches all facets of mobile game development, from design through publishing via Microsoft's Marketplace. Top game development author Jonathan S. Harbour starts with the absolute basics, making Windows Phone game development accessible even to programmers who've never written a game before. Then, one step at a time, he shows how to use Microsoft's free XNA toolset to design and construct high-performance, highly-playable games for the newest Windows Phone 7 devices. Friendly, accessible, and conversational, this book delivers a practical grounding in Windows Phone 7 game development without ever becoming overwhelming or intimidating. Each lesson builds on everything that's come before, helping readers learn core techniques from the ground up. Readers learn key concepts, syntax, and techniques through short, practical examples that reflect the realities of modern mobile game development.
 ken_uit_9x |  Comments: (0)

 

GraphicRiver - Phone Business Card

Graphics Files Included: Photoshop PSD
Layered?: Yes
Minimum Adobe CS Version: CS
Print Dimensions: 3.5x2
Size: 12.26 MB

 

 ReUploader |  Comments: (0)


Zapped - Why Your Cell Phone Shouldn't Be Your Alarm Clock and 1,268 Ways to Outsmart the Hazards of Electronic Pollution

Zapped - Why Your Cell Phone Shouldn't Be Your Alarm Clock and 1,268 Ways to Outsmart the Hazards of Electronic Pollution
2010 | 272 Pages | ISBN: 0061864277 | EPUB | 3 MB
 demlanhboy |  Comments: (0)

Beginning Windows Phone App Development
Beginning Windows Phone App Development By Henry Lee, Eugene Chuvyrov
2012 | 548 Pages | ISBN: 1430241349 | EPUB | 20 MB


Microsoft’s Windows Phone 7 handsets have injected a new vibrancy into the smartphone marketplace and provided bold new opportunities for the Microsoft development community.

 viphan |  Comments: (0)

 

Stock Photo: Support phone operator

5 jpg  l  ~7500x5000  l  42,4 mb

 kisimka |  Comments: (0)

Phone Amego v1.4c6.001 Mac OS X
Phone Amego v1.4c6.001 Mac OS X | 7.4 MB


Phone Amego is designed to help you make the most of your phones by providing on-screen caller ID, click-to-dial, and Macintosh integration for Bluetooth cell phones, landlines, and VoIP.

 notx88 |  Comments: (0)




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