
Digital-Tutors - Modeling Female Androids in Maya 2012
6 hrs. 28 min. | 10/03/2011 | Maya 2012 | Author: Justin Marshall
6 hrs. 28 min. | 10/03/2011 | Maya 2012 | Author: Justin Marshall
Categories: Tutorials » 3D Tutorials

Digital Tutors Modeling Female Androids in Maya 2012 DVD-iNKiSO
English | Team: iNKiSO | .ISO | 2.89 GB
Genre: eLearning
In this series of lessons, we'll use a variety of modeling tools and techniques to construct a female android in Maya. We'll start the process by setting up reference images so our results match more closely. We'll look at how to start blocking in the main elements of our android model. We'll explore methods for cutting geometry apart to use as the various pieces. We'll use smoothing methods to get nice contoured shapes and learn a few ways to create hard, beveled edges to get a machined look. We'll use polygon geometry for the most part, but we'll also use NURBS for a few specific pieces. In the end you'll have a completed android model that you built from scratch, but more importantly, you'll be familiar with the tools and techniques used so you can apply them to your own projects.
Categories: Tutorials » 3D Tutorials

Maya 2012 - Modeling Female Androids | .flv | project files | 3.28Gb

Digital-Tutors - Modeling Female Androids in Maya 2012
Duration: 6h 28m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 2.8GB
Language: English | Level: Intermediate
Genre: Video Training
Duration: 6h 28m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 2.8GB
Language: English | Level: Intermediate
Genre: Video Training
In this series of lessons, we'll use a variety of modeling tools and techniques to construct a female android in Maya.
We'll start the process by setting up reference images so our results match more closely. We'll look at how to start blocking in the main elements of our android model. We'll explore methods for cutting geometry apart to use as the various pieces. We'll use smoothing methods to get nice contoured shapes and learn a few ways to create hard, beveled edges to get a machined look. We'll use polygon geometry for the most part, but we'll also use NURBS for a few specific pieces. In the end you'll have a completed android model that you built from scratch, but more importantly, you'll be familiar with the tools and techniques used so you can apply them to your own projects.
Categories: Tutorials » 3D Tutorials

Digital-Tutors Creative Development: Modeling a Human Marionette in Softimage and ZBrush
English | Include Project Files | VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 2.31 GB
Genre: Video Training
English | Include Project Files | VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 2.31 GB
Genre: Video Training
In this ZBrush tutorial we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture and shade a 3D character.
Categories: Tutorials » 3D Tutorials

fxphd ZBR201 - Modeling with ZBrush
Language: English | AVC1 1024x768 | MP3 128 Kbps | 980Mb
Genre: eLearning
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