
2011 | ISBN-10: 0735643369 | EPUB, PDF | 720 pages | 23 + 9,7 MB
![[University of Michigan] Model Thinking - Modeling Systems (2012) [University of Michigan] Model Thinking - Modeling Systems (2012)](/uploads/posts/2012-05/1337712540_fc9547da2cb6811e57ce8c504aed5859___.jpg)
English | h264, yuv420p, 960x540, 10.00 fps | aac, 44100 Hz, stereo | 1.79 GB
Genre: Video Training
about the Course We Live in a Complex World with Diverse People, Firms, and governments Whose behaviors aggregate to Produce novel, Unexpected Phenomena. We see political uprisings, market crashes, and a never ending array of social trends. How do We make sense of IT? Models. Evidence shows that people who think with models consistently outperform those who don't. And, moreover People Who Think with lots of models outperform People Who Only use one.
![[Digital Tutors] Creative Development: Hard Surface Modeling Workflows in 3ds Max with Stas Poritskiy [Digital Tutors] Creative Development: Hard Surface Modeling Workflows in 3ds Max with Stas Poritskiy](/uploads/posts/2012-05/1337707354_banner_xl___.jpg)
English | VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 4.39 GB
Genre: Video Training
Over the course of this 3ds Max tutorial we will look at the efficient application of the various modifiers that are available in 3ds Max and how we can use them to speed up a hard surface modeling workflow. Throughout these lessons we will discover ways of troubleshooting problem topology and learn how to reproduce a 3D model from a perspective reference illustration. By the end of this tutorial you will have learned efficient modeling workflows in 3ds Max.

Published: 2007-02-13 | ISBN: 3540694218 | PDF | 816 pages | 27.50 MB
The two volume set LNCS 4351 and LNCS 4352 constitutes the refereed proceedings of the 13th International Multimedia Modeling Conference, MMM 2007, held in Singapore in January 2007. Based on rigorous reviewing, the program committee selected 123 carefully revised full papers of the main technical sessions and 33 revised full papers of four special sessions from a total of 392 submissions for presentation in two volumes.

cmiVFX - Blender Organic Modeling Techniques | 1.1 GB

English | Include Project Files | VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 2.31 GB
Genre: Video Training
In this ZBrush tutorial we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture and shade a 3D character.

cmiVFX – Blender Organic Modeling Techniques
Take your Blender skills to the next level! This video will take you through the process of creating a high-detail model of a mammoth in Blender. You will learn how to make efficient use of Blender’s modeling tools, including not only box-modeling and poly-by-poly-modeling, but also how to use the modifier stack and how to use multi-resolution, sculpting and the re topology-tools.

InTeO | 2012 | ISBN: 9535106005 9789535106005 | 307 pages | PDF | 10 MB
This book includes solar energy, wind energy, hybrid systems, biofuels, energy management and efficiency, optimization of renewable energy systems and much more. Subsequently, the book presents the physical and technical principles of promising ways of utilizing renewable energies. It will provide useful insights in the modeling and optimization of different renewable systems. The primary target audience for the book includes students, researchers, and people working on renewable energy systems.

Digital Tutors - Polygon Modeling Workflows in CINEMA 4D
2012 | English | 3 hrs. 1 min. | FLV | VP6, 1280*720 pixels | MP3, 44.1 KHz, 96.0 Kbps | 1.17 GB
Genre: Video Traning
In this series of lessons we’ll learn to use CINEMA 4D's unique modeling workflow to create organic polygon models. We'll start out by talking about what polygons are and what the advantages and disadvantages are of using them. Then, using a dinosaur as an example, we'll use CINEMA 4D's procedural, hierarchy-based workflow in combination with traditional polygon techniques to build an organic model from scratch. We'll cover polygon tools that will allow you to extrude, cut, or subdivide your geometry as well as generators that will allow you to work symmetrically and to see a smoothed version of your model as you work. In the end you'll have a great idea of the power and flexibility CINEMA 4D offers when building polygonal models.
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