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Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5


Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
English | FLV | 782x646 | VP6 767Kbps | MP3 96Kbps | 884MB
Genre:Training

In this series of lessons we will learn how Maya and RealFlow can be used together for our projects. We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations.
 binger |  Comments: (0)

We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects.
 t-mick |  Comments: (0)

Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5 DVD

Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5 DVD | 899 MB
Video: Flash Video (vp6f) .FLV | 3h 5m | Resolution: 782x646 | Audio: mp3, 44100 Hz, mono, 96 kb/s
Genre: eLearning
 loveyou4e |  Comments: (0)

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Digital Tutors Pipeline Integration with Maya 2011 and RealFlow 5 DVD | 842 MB
Video: Flash Video (vp6f) .FLV | 3h 5m | Resolution: 782x646 | Audio: mp3, 44100 Hz, mono, 96 kb/s
Genre: eLearning

 farhan833 |  Comments: (0)

Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
English | VP6F 782x646 | MP3 96 kbps | 908 MB
Genre: eLearning

In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.
 gfxymixy |  Comments: (0)

Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
Digital Tutors - Pipeline Integration with Maya 2011 and RealFlow 5
English | VP6F 782x646 | MP3 96 kbps | 884 MB
Genre: eLearning

In this series of lessons we will learn how Maya and RealFlow can be used together for our projects.

We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects.
 gfxymixy |  Comments: (0)

Digital Tutors - Pipeline Development with Maya and XNA
Digital Tutors - Pipeline Development with Maya and XNA
4 hrs. 54 min. | Language: English | Required Software: XNA Game Studio 2.0, Maya 2008 | 998 MB
Genre: Video Traning


Learn the fundamental workflow for next-gen game development and innovative techniques for seamlessly integrating Maya and XNA for game creation. Contains nearly 5 hours of project-based training for technical artists learning the methods of creating game content using XNA and Maya. Popular highlights include: XNA Development Overview; Interfacing with Keyboard and Gamepad; Building Controller Systems; Controller Vibration; Exporting and Loading Static Meshes from Maya; Exporting Animated Characters from Maya; Moving and Turning a Character; Object-oriented Programming with Bullets and Targets; Baking Textures in Maya; Deriving Bounding Boxes from Maya; Collision Detection with Bounding boxes; Collision Detection with Rays; Building a Custom Animation Player; Switching and Blending Between Animations; Chase Cameras; Camera Shakes; Drawing Text.

 vipbaoloc |  Comments: (0)

Digital-Tutors - Creative Development: Character Creation Pipeline in Maya and ZBrush with Safari Sosebee
Digital-Tutors - Creative Development: Character Creation Pipeline in Maya and ZBrush with Safari Sosebee
English | Video: vp6f, yuv420p, 1282x720, 1024 kb/s | Audio: mp3, 44100 Hz, s16 | 1.14 GB
Genre: Video training


In this Maya tutorial, we will learn how to create a creature image based on one camera while learning how to cheat certain details in Photoshop.

 viphan |  Comments: (0)

 

Digital-Tutors - Pipeline integration with Mudbox 2012 and Maya 2012
English | VP6F 1280x720 | MP3 96 kbps | 993 MB

 

 t-mick |  Comments: (0)

 

Rendering Hybrido Fluids with RealFlow and Maya

1 hrs. 48 min.   |  November 1, 2011  |  Maya 2012, RealFlow 2012  |  Author: Kyle Green

 usr |  Comments: (0)




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