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Gnomon Workshop - Hard Surface Shading and Texturing With Neil Blevins [Fresh Link]
Gnomon Workshop - Hard Surface Shading and Texturing With Neil Blevins [Fresh Link]
.mov | project files | 1.9Gb
 Munus |  Comments: (0)

Hard Surface Shading and Texturing with Neil Blevins from Gnomon Workshop
.mov | 1.86G
 Munus |  Comments: (0)


313 Minutes | 1280x1024 display | 1.8 GB
  • In this DVD Neil introduces his pipeline for shading and texturing hard surface models. This pipeline can be applied to any high-res model, such as models for photoreal effects work, animated feature films, ride films or video game cinematics. In the first part of the DVD, he discusses reference gathering, how to make a visual details list, and common shaders. Next he outlines all of the major methods for placing patterns on your surface, their advantages and disadvantages, and ways of creating patterns, including procedurals, photo manipulation and hand painting. The lecture includes practical demos in Adobe Photoshop® and 3d Studio Max®, using the Scanline, Brazil and Mental Ray renderers. In the second part, he uses the theory and pipeline from part one to shade and texture a 2000+ object robot character and simple environment using 3ds Max, Photoshop and Brazil. With a focus on texturing thousands of objects fast and efficiently, this intermediate level course is useful for any 3d application or renderer and will add many new tricks to your personal arsenal.
  • TOPICS:
    Gathering Reference
    Visual Details List
    Shaders
    General and Specific Patterns
    Pattern Creation and Placement
    Layering Maps and Materials
    Lighting Rigs
    Creating Materials
 dostpost |  Comments: (1)

The Gnomon Workshop - Hard Surface Shading and Texturing
The Gnomon Workshop - Hard Surface Shading and Texturing
English  | MOV | AVC1 854x480 | MP3 128 Kbps| 1.68 GB
Genre:elearning


In this DVD Neil introduces his pipeline for shading and texturing hard surface models. This pipeline can be applied to any high-res model, such as models for photoreal effects work, animated feature films, ride films or video game cinematics. In the first part of the DVD, he discusses reference gathering, how to make a visual details list, and common shaders.
 viphan |  Comments: (0)

Gnomon Series - Character Texturing for Production Material and Texturing Techniques by Ian Joyner
.mov | project files | 4.4Gb
 Munus |  Comments: (0)

Creative Development: Photorealistic Nighttime Water Shading and Rendering in Maya & Modo

Software Used: Maya 2012 SAP, modo 601, Fusion 6.31 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 01 hrs. 23 min.

Genre: eLearning | Difficulty: Advanced | Language: English |  Instructor: Martin Mayer

In this modo tutorial, we will look at the creation process for two shots of photo-realistic floating candle scenes that can be a part of a movie or a commercial.

 drhuyjackson |  Comments: (0)

How to Render Matte Surfaces 3 - Shading Complex Curved Surfaces
How to Render Matte Surfaces 3 - Shading Complex Curved Surfaces | 690 MB
Language: English | Genre: Video Traning


On this last of three DVDs in the Matte Surface rendering series, Scott shares with you the complex curved surface shading techniques he has been teaching for over a decade. He explains a logical and technical approach to assigning values to simple curved panels. Using Nupastel chalk and Vertithin-Prismacolor pencils, he shows various lighting strategies you can use to light and render complex curved surfaces of your own design. The curved surface examples increase in complexity by the end of the DVD, when the cover piece is rendered from start to finish. Finally, Scott demonstrates several quick vehicle value sketches, employing all of the knowledge learned from this series. This DVD is intended as a "must-watch" for beginners ready to take their skills to the next level, as well as a solid foundation for the more experienced artist/designer.

 vipbaoloc |  Comments: (0)

 

Digital - Tutors - Transforming Robot Production Pipeline Volume 5: Robot Texturing
Reupload by viphan
 viphan |  Comments: (0)

Eat3D: Next Gen Texturing Techniques
Eat3D: Next Gen Texturing Techniques
English | Video: h264, yuv420p, 1280x720, 502 kb/s | Audio: aac, 22050 Hz, s16 | 1.7 GB
Genre: Video training


In this demonstration the instructor starts off by explaining the very fundamentals of using Photoshop for texturing. From there he goes into depth on how to set up your high res and low res meshes for rendering Normal, AO, and other Maps.

 viphan |  Comments: (1)

ZBrush - Characters Made Easy Part 2 - Texturing

ZBrush - Characters Made Easy Part 2 - Texturing
MP4 H.264 / 1280 x 800 / 12 hr.58 min. / + Exercise file | 2.18 Gb
Genre: Video Training


This tutorial, the second in the series of Characters Made Easy (see Part 1), guides you through the process of texturing a mouse character. Follow Martin K. Krol as he shows you how to use Polypainting, Texture Maps, ZAppLink, Projection Master and UVmaster, as well as, the use of Photoshop to create textures for use in ZBrush.
 gravita |  Comments: (0)




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