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iFlowers Vol 01 for 3DsMax

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Rayfire Tool 1.51.02 full + Tutors


Rayfire Tool 1.51.02 full + Tutors for 3D Max 2008, 2009, 2010, 2011 32X64bit


RayFire Tool 1.51 supports new Nvidia PhysX plugin 2.01 for 3ds Max but doesn't provide it. To use PhysX support via RayFire You need to get it and install manually from Nvidia developers zone since Nvidia doesn't allow any kind of distribution of their plugin

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FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena.
It's versatility, robustness and intuitive workflow makes it a perfect solution for the most demanding tasks in the computer graphics industry. Almost every aspect of simulation can be customized through 3ds max scripting, allowing user to interfere with simulation computation at the lowest level.
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Brazil r/s is the industry standard for high-end quality, flexibility, reliability, and artist-friendly workflow in 3ds Max.
max 2010 32/64 | max 2011 32/64
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SnowFlow is a 3D Studio Max plugin that creates realistic snow with ease! You just pick an object and SnowFlow does the snow for you! Let the snow fall on your 3D objects and scenes with the click of a button.
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Prime Focus Krakatoa V1.6.0.43376 For 3DS Max 32Bit & 64Bit


KRAKATOA™ is Prime Focus' production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit. It provides a pipeline for acquiring, caching, deforming, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects.
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Krakatoa1.6.0.43178 For 3DsMax 2011,2010 32Bit & 64Bit


KRAKATOA™ is Prime Focus’ production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit.

It provides a pipeline for acquiring, caching, deforming, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa™ integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.
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Unwrella v2.12 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

Unwrella is an exact unwrapping plug-in for Autodesk 3DSMAX and Autodesk Maya. It is a single click solution which allows you to automatically unfold your 3D models with exact pixel to model surface aspect ratio, speeding up texture baking UV map production significantly.
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3d-io UV-Packer v1.10 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

UV-Packer automatically redistributes all UV charts in a UV map for optimal fit. Do you often find yourself spending a lot of time to rearrange charts generated by pelting or do you need to modify UV maps because the proportions of the UV space or the size of the required padding have changed?

UV-Packer does it with a single click of a button.
It can also rescale the separate UV charts depending on the mesh surface area to even out the pixel distribution across different parts of the mesh.
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HairFarm for 3ds Max 2011 64Bit
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3d-io Flatiron 1.55 For 3DsMax 2011, 2010, 2009 32Bit & 64Bit

Flatiron is a texture baking plug-in for 3D Studio MAX which handles multiple objects at once. It produces high quality UV map using the proven Unwrella Technology, which unfolds your models with exact pixel to model surface aspect ratio automatically. Flatiron speeds up your scene baking workflow and improves the texturing quality immensely.
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Swift 3D plug-ins allow 3ds Max and LightWave 3D users to render their 3D scenes as high-quality, low-bandwidth vector or raster Flash animations viewable by more than 97% of the entire Web audience. Powered by the industry-leading RAViX 4 vector rendering technology, Swift 3D plug-ins offer superior integration with Flash and unrivaled vector output. From cartoon to full gradient shading, Swift 3D plug-ins are certain to produce the style you need for your next Flash or print project. Additional export formats include Adobe Illustrator, EPS, SVG and Toon Boom’s PNT format.
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WRapit For 3DsMax 2011, 2010, 2009

Wrapit is a 3ds max tool for conforming meshes to other meshes. This lends itself to various scenarios such as retopologising high-res meshes like those created in Zbrush, Mudbox, 3d Scan data etc, and creating low poly proxies for situations where those are preferable, eg. collision detection, LODs etc.
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Glu3D  v1.3.35 & Pwrapper v1.015 for 3DsMax 2011, 2010 32Bit & 64Bit


Glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
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3Daliens Glu3D Ver 1.3.34 & PWrapper Ver 1.0.15 for 3DsMax 2011, 2010, 2009 x32Bit & x64Bit


glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
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