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Ticket01 Wire For Maya 2010, 2011 32Bit & 64Bit


Welcome to ticket01′s Wire, the most powerful solution to creating wires along arbitrary curved objects. Whether it might be electric cables, steel ropes or abstract helix-like objects, Wire is the plug-in you’re looking for. It’s been designed to be very easy to use but to deliver powerful and great looking results at the same time!
 t-mick |  Comments: (0) | 

Ticket01 SmartDuplicate For Maya 2010, 2011 32Bit & 64Bit


What is the SmartDuplicate plug-in?


SmartDuplicate is ticket01′s powerful and the only available solution for Autodesk® Maya® to creating duplicated objects along curves and edge loops with easy-to-set-up guide objects, making it the best solution of its kind.
 t-mick |  Comments: (0) | 

What is the Stitch plug-in?

Stitch is the the only available professional solution for easy creation and application of seams to objects in Autodesk Maya. Deriving its origin from Seamour, the world’s first ever available solution for seam creation in Autodesk Maya, Stitch is the logical choice when it comes to any kind of professional seam creation on virtual objects. But Stitch is more than just Seamour 2.0! Through careful investigation of the seaming workflow of customers using Seamour and their invaluable feedback, Stitch has become an evolved and mature application that leads its users to better results in less time. It’s just fun to work with Stitch!
 t-mick |  Comments: (1) | 


WRapit For 3DsMax 2011, 2010, 2009

Wrapit is a 3ds max tool for conforming meshes to other meshes. This lends itself to various scenarios such as retopologising high-res meshes like those created in Zbrush, Mudbox, 3d Scan data etc, and creating low poly proxies for situations where those are preferable, eg. collision detection, LODs etc.
 t-mick |  Comments: (1) | 


Glu3D  v1.3.35 & Pwrapper v1.015 for 3DsMax 2011, 2010 32Bit & 64Bit


Glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
 t-mick |  Comments: (0) | 


3Daliens Glu3D Ver 1.3.34 & PWrapper Ver 1.0.15 for 3DsMax 2011, 2010, 2009 x32Bit & x64Bit


glu3D is a complete system that makes easy making liquids in Autodesk’s 3dsMax, Maya and XSI. glu3D uses particles to simulate the liquid behavior, and a multi-resolution polygonal surface is also generated to display the liquid surface.
 t-mick |  Comments: (0) | 

GenArts Monsters GT for After Effects - Designed to complement GenArts Sapphire’s industry-standard everyday tools, Monsters GT offers an array of stunning new effects to After Effects users for the first time. Adobe CS5 compatible, Monsters GT features excellent control, the highest image quality available anywhere and the performance of GPU optimization to maximize creativity- all at an extremely aggressive price. Monsters GT equips artists with over 50 one-of-a-kind stylize, warp, fluid, trail and particle effects such as rain and smoke.
 t-mick |  Comments: (2) | 

Sapphire Plug-ins equips digital artists with a collection of over 200 state-of-the-art image processing and synthesis effects such as: Glows, EdgeRays, LensFlare, Lightning, FilmEffect, Warps and Textures. The effects seamlessly integrate into a number of editing and compositing systems including: Adobe After Effects, Premiere Pro and Premiere Elements; Apple Final Cut Pro and Shake; Autodesk Compositing & Editing Systems, and Combustion; Eyeon Fusion; and Quantel generationQ products.
 t-mick |  Comments: (5) | 

HairTrix x32bit for 3ds Max 2010-2011 | 20 Mb

Hairtrix consists of two formerly independent plug-ins, hairfx and Ornatrix that can now be used in concert to create amazing hair and fur effects. Both Ornatrix and hairfx are production-proven hair creation and simulation tools for 3ds Max and they provide users with a multitude of advanced tools for creating realistic hair and fur, and simulating its movement.

With hair creation and simulation, it has always been difficult to achieve good results in a reasonable time frame. Getting hair to look believable is a hard task on its own. Having that hair animate believably can be even harder. The basic idea behind Hairtrix has been to make a combined generalized framework of tools that allow creation, manipulation, and rendering of sub-pixel objects such as hair. This is no easy task because of the complexity level of structures that have to be dealt with. However, Hairtrix makes creating and animating realistic hair and fur quickly and efficiently a reality.
Cure your creatures’ and characters’ baldness by applying the Hairtrix to any 3D geometry in your scene, and within seconds, you’ve got a lush sprouting of everything from short stubble to long silky hair that can be further refined and styled. In any 3ds Max viewport, users can then interactively push, pull, comb and cut Hairtrix hair to match their characters’ needs. Need your character to look like they just got out of bed? Then layer some frizz and randomness to the hairstyle in seconds. Want wet, matted hair for your creature? No problem, just apply spacewarps like gravity as well as complex specular hair shaders to achieve the look you’re after.
 t-mick |  Comments: (1) | 

thinkingParticles™ 4.0 is the next generation rule based particle system for 3ds Max and 3ds Max Design, offering unparalleled power to the user. thinkingParticles in its latest incarnation, Release 4, (R4) redefines Fluid, Rigid Body and Particle F/X simulation in a whole new way.
The advantage thinkingParticles delivers over event-based particle systems, (which works on triggers and time dependent events) made it the #1 choice of Unchartered Territory for creating Fluid, Rigid Body Dynamics and Particle Effects for their movie production of "2012." thinkingParticles was the key production tool responsible for driving the most prominent special effects in the movie "2012". Our latest additions to the software made it so powerful, it actually rendered the need for practical effects to zero!! We trust, that you will find, by using thinkingParticles 4.0, that you will be able to create all the incredible effects that you have always wanted to create, but until now, have not been able to, due to the limitation of existing technologies.
 t-mick |  Comments: (2) | 

VRayScatter 2.50.9 3DsMax 9 - 2011 x32Bit & x64Bit

VRayScatter let VRay to generate huge amount of objects in array. Never before within 3ds max user could create scenes with millions objects. With VRayScatter user is able to create huge forest areas or even a city with uncountable amount of buildings in two clicks. Quick rendertime generation of objects with optimized RAM management makes process of scene creation as easy as ABC.
 t-mick |  Comments: (1) | 

Alien Skin Eye Candy v6.0.0a
     Alien Skin Eye Candy 6 is a set of 30 Photoshop filters that elegantly handle a wide range of design tasks, from slick Web interfaces to tasteful logos to spectacular titles. Realistic simulation of natural phenomena gives beautifully detailed results. Eye Candy’s simple interface makes it easy, saving you loads of time in Photoshop. Effects now adapt to your current image size, making for less slider adjusting. Over 1500 carefully designed presets are organized into categories for quick browsing.
 t-mick |  Comments: (10) | 

Two editions of finalRender?
With the introduction of Release 3.0, finalRender Stage-1 for 3ds Max and 3ds Max Design will be offered in 2 versions:

Firstly as a standard version (finalRender R3) targeted to the mainstream user base, while the other version, called the Studio Edition (finalRender R3 SE for short), is the perfect choice for bigger production houses and advanced users seeking the maximum in quality and flexibility. Both products use the same rock solid and Hollywood production proven rendering core and rendering results. When not using any of the advanced features of R3 SE both these product versions are identical. Check out the SE Comparison feature page to learn more about the differences.
 t-mick |  Comments: (0) | 

Company Flaming Pear updated interesting plugin Flexify 2 v2.65 for Adobe Photoshop, which lets you create effects lenses for panoramic images, is able to convert any image into a sphere hemisphere, con, pyramid, and many other geometric figures - only about fifty of options of the final image. Can adjust the filter settings, built-in effects.
 t-mick |  Comments: (2) | 


Qualoth is a production-proven cloth simulator aimed for high quality cloth animation creation. It has a sophisticated physical model and numerical algorithms that produce realistic wrinkles and animation, and reliable collision handling mechanism and rich set of controls that give users more time for creativity than trouble-shooting.
 t-mick |  Comments: (0) | 




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