3DMotive - Sculpting Cloth in ZBrush Vol 1
30 FPS MP4 Project Files Included
In this course, instructor Jim Busike will be covering his process for sculpting wrinkles and cloth within ZBrush. Here he will be discussing various wrinkle types, the creation of alphas, and his process for using those alphas to help sculpt the different types of wrinkles found on his characters.
Duration 1h 44m Level Beginner Project Files Included l 1.81 GB
In this series of tutorials, we will go through the process of painting textures for our models in ZBrush. ZBrush is a great tool for painting textures for our sculpted models but it works a little bit differently from other applications.
Digital Tutors - Rigging Your First Character in MODO
Software : MODO 701 | 3h 28m | Intermediate
In this tutorial we'll learn how we can take a modeled character and prepare it for animation.
Digital Tutors – Get Started with Modeling in Rhino
Duration 4h 59m Level Beginner Project Files Included
Throughout the following lessons you will be guided through the basic tools and interface of Rhino. We will cover simple 2D CAD including curves and basic shapes as well as how to edit and trim them in order to make simple drawings.
Digital Tutors - 3D Assisted Facial Morphing in CINEMA 4D and NUKE
Software used : CINEMA 4D R15, NUKE 7.0V6, After Effects CC 22.214.171.1244
Duration 4h 11m Level Advanced Project Files Included
In this series of tutorials, we will go through the process of creating a human to mutant transformation using the MoGraph toolset in CINEMA 4D and then compositing the render in NUKE.
Duration 3h 58m Level Intermediate Project Files Included l 2.73 GB
When texturing game assets, often times there are several challenges to overcome and variables to consider. In this tutorial, we will talk about some of these as we walk through texturing a character for the current generation of game consoles.
Duration 59m 55s Level Intermediate Project Files Included l 678 MB
In this series of tutorials I’ll teach you how get started modeling precast concrete structures in Revit 2014.
This volume of VRay training centres on the creation of a number of essential VRay materials. Starting with a thorough analysis of the fundamentals of the VRay Advanced Material the student is guided through material creation, including VRay Blend Materials, VRAY Displacement, SSS and 2 Sided Materials, with all parameters explained and their usage demystified.
English | .flv | h264, 1280x720, 23.97 fps | aac, 44100 Hz, Stereo | 1.76 GB
Learn an artist-friendly workflow to character modeling, texturing, and rendering with modo 301.
Duration 6h 35m Level Advanced Project Files Included 15FPS MP4 l 4.2 GB
In this series of tutorials we will learn how to create HDRI environments for 3D lighting and use them in Maya and V-Ray to light a 3D asset.Throughout the training we will cover the whole lighting process and creating a complete shot from scratch. We will start shooting HDRI on set and we will finish the final shot in NUKE, integrating a 3D asset in a real environment. By the end of this tutorial you will be able to shot your own HDRI panoramas and create 3D light rigs to light your own projects.
How do you present a technical design in a way that everyone can understand? Try PhotoView 360, which makes it possible to create photorealistic renderings and animations with SolidWorks Professional and Premium editions. In this course, Gabriel Corbett shows you how to transform a SolidWorks model into a fully rendered animation. Learn how to apply materials and textures (including transparency and reflectivity) to parts and assemblies, set up the environment with cameras and lights, and render a final realistic image. The last chapter shows how to animate your scene and output the final video to share with your coworkers or clients.
13GB l Project Files Included Max l Genre: E-learning
Evermotion is known for creating high quality, ready to render interior scenes, called Arinteriors. This tutorial will show you the exact process of creating professional interior scene from scratch, using 3ds max and V-ray rendering engine.
1h 12m l Difficulty Level Intermediate l Project Files Included
Software used : CINEMA 4D 11.5 l 606 MB
In this tutorial we will learn to use the Sound Effector to create animated sequences in CINEMA 4D. CINEMA 4D provides us with a number of really interesting tools that we can use to quickly animate our geometry.
Genre: Video Training | Appropriate for all
Character and Creature Artist Kurt Papstein, shares his techniques in creating compelling monster busts. This lesson covers the entire process in ZBrush.
Get in touch with the feminine side of sculpting!
As the third episode in the Art of Sculpting series, we will continue to explore various sculpting work flows with Blender. This time the focus is the female head, face, and hair.
Even though photorealistic rendering is very popular in modern computer graphics, non-photorealistic visual styles are also popular. Especially since the inclusion of the Freestyle render engine with Blender 2.67 and onward. Commonly referred to as “NPR”, this style of rendering can be generalized as “cartoony”. As you can imagine this is useful for visual styles like anime, commercials, architectural visualization, and motion graphics like the ending credits of “Tears of Steel”.
14m 30s l December 2, 2013 l 137 MB
In this tutorial you'll learn to run and energy simulation using Revit 2014. We'll begin with a simple massing concept with floors that have already been massed in place. From there, we'll set a few parameters associated with our building and site like location and target glazing percentage. Once, we've defined our project and location, we'll then run an energy simulation to understand our designs potential carbon footprint as well as our annual and life cycle energy consumption costs. These tools used early in the design process can get your concept on the path to sustainability with ease.