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Master Class 2011 – Environment Sculpting

Master Class 2011 – Environment Sculpting

This class will provide an in-depth look at the workflow David Lesperance uses to design environments. Starting off he will cover basic concepts of asset building including kit bashing, grid space modeling, basic UVs and asset cleanliness. Normal and displacement mapping will also be covered. Dave will then move into his lighting setups using V-Ray. He will discuss lighting and rendering in V-Ray, covering HDRI and physical camera setups, along with efficient render settings. Throughout the class David will be sharing many time-saving tips and tricks that he uses in his day to day workflow for 3ds Max, ZBrush and Photoshop.

Home page: 

http://www.gnomonschool.com/master/2011/

 

Download Links:

Uploaded_to Links:
http://ul.to/5vri5gm8/GW_Environment-Sculpting-with-David-Lesperance.part1.rar
http://ul.to/bqdn6v6e/GW_Environment-Sculpting-with-David-Lesperance.part2.rar
http://ul.to/8hkh1t1g/GW_Environment-Sculpting-with-David-Lesperance.part3.rar

Filefactory Links:
http://www.filefactory.com/file/c3a3ec8/GW_Environment-Sculpting-with-David-Lesperance.part1.rar
http://www.filefactory.com/file/c3a3ee1/GW_Environment-Sculpting-with-David-Lesperance.part2.rar
http://www.filefactory.com/file/c3a3ef6/GW_Environment-Sculpting-with-David-Lesperance.part3.rar

Freakshare Links:
http://freakshare.com/files/5cucs8e0/GW_Environment-Sculpting-with-David-Lesperance.part1.rar.html
http://freakshare.com/files/nxie5y8n/GW_Environment-Sculpting-with-David-Lesperance.part2.rar.html
http://freakshare.com/files/ylzcv21q/GW_Environment-Sculpting-with-David-Lesperance.part3.rar.html

Extabit Links:
http://extabit.com/file/28ebx9nk6npxv/GW_Environment-Sculpting-with-David-Lesperance.part1.rar
http://extabit.com/file/28ebx9nk6npz7/GW_Environment-Sculpting-with-David-Lesperance.part2.rar
http://extabit.com/file/28ebx9nk6nzg3/GW_Environment-Sculpting-with-David-Lesperance.part3.rar


All links interchangeable.


 t-mick |  Comments: (0) |   |      
  
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