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Simply Maya  Low Poly Character Study - Freeky | 609 Mb

 

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Introduction to the RotoPaint Node in Nuke 6.0

In this series of lessons we'll learn how to use the RotoPaint node introduced in Nuke 6.0. The RotoPaint node is the new global tool for creating rotoscope shapes, painting, cloning and other brush based tools.
 usr |  Comments: (0) | 

 

Unity Mobile Game Development: Sound Effects

53 min. 29 sec.  |  February 1, 2012  |  Unity 3.4  |  Author: Joshua Kinney

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[Escape Studios] - Advanced Lighting with Maya & Mental Ray | 8.90 GB

 t-mick |  Comments: (0) | 

 

The Gnomon Workshop - Rendering & Texturing in 3Ds Max [Full Complete]

 

The Gnomon Workshop - Rendering & Texturing in 3Ds Max

.mov | project files | 982Mb

Full Complete

 Munus |  Comments: (3) | 

 

Modeler's Toolbox - Topology Tips

1 hrs. 4 min.   |  November 1, 2011  |  Maya 2012  |  Author: Justin Marshall

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Gears of War Creature Design Sketch, Model and Paint with James Hawkins [Fresh Link]

 

Gears of War Creature Design Sketch, Model and Paint with James Hawkins

.mov | 2.02Gb

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Unity 3D Asset Store | 1.45Gb

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Advanced | 3h 01m | 1.45 GB | Project Files 504 MB | Required Software: Maya 2012,
modo 501, Fusion 6.2, TopoGun 1.06, ZBrush 4This tutorial

 

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Advanced | 2h 30m | 884 MB | Project Files 2 MB | Required Software: Houdini 11.0

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The Digital Maquette, Volume Two

The Digital Maquette, Volume Two | ISO | 3.04Gb

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cmiVFX - Softimage Lights, Rendering and Passes

Filesize : 1.017 GB

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[Escape Studios] - Introduction to Maya | 3.01 GB

 t-mick |  Comments: (0) | 

The Gnomon Workshop - Introduction to ZBrush 4 with Scott Spencer (New Links)

The Gnomon Workshop - Introduction to ZBrush 4 with Scott Spencer
English | h264 1024x768 15.00 fp | aac 44100 Hz mono | 4.49 GB
Genre: Video Training

Over the last decade, ZBrush has become the industry standard application for digital sculpting and has been used in nearly every blockbuster film and video game produced during that time. Introduction to ZBrush 4 with Scott Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics.

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3-D Human Modeling and Animation, Second Edition
3-D Human Modeling and Animation, Second Edition
English | 316 Pages | PDF & CD | Wiley 2003 | ISBN-10: 0471215481 | 768 MB REUPLOADED!
All the tools and know-how to create digital characters that can move, express emotions, and talk

 

  • 3-D Human Modeling and Animation demonstrates how you can use your artistic skills in figure drawing, painting, and sculpture to create animated human figures using the latest computer technology. This easy-to-follow book guides you through all the necessary steps to create and animate digital humans. Students and professional 3-D artists will find this book to be an invaluable resource.
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