NextLimit RealFlow Ver 5.0.1 With All Platform Plug-ins x32Bit & x64Bit

RealFlow
is a unique fluids and body dynamics software package which allows you to simulate anything from a single drop of water to a massive tsunami crashing across a beach, sweeping debris in its wake.

RealFlow
remains the definitive tool for the creation of flawlessly realistic simulations, and has been used to produce some of the most ground-breaking visual effects ever seen, in movies like "Avatar”, "District 9”, "2012”, "GI Joe”, and "The Curious Case of Benjamin Button”, as well as commercials, TV programs, and game cinematics.


NEW FEATURES
• Liquids
• Hybrido fluid technology
• Large-scale
• Coupling particle-based and grid-based liquids
• Splash
• Foam
• Particle-based
• Texture-based
• Mist
• Statistical spectrum displacement
• Grid-based liquids
• Multi-threaded
• Particle emitters
• Container
• Empty container to move particles around
• Bodies
• Caronte Body Dynamics solver
• Rigid bodies
• Collision primitives: box, sphere, convex hull and mesh
• State-of-the-art stacking
• Multi-threaded
• Soft bodies
• Free form deformation based
• Efficient for high polygon count meshes
• Permanent deformation
• Multi-threaded
• Joints
• Automatic creation and break
• Ability to connect rigid-rigid, rigid-soft and soft-soft bodies
• Permanent deformation
• Fluid surfaces (RealWave)
• Statistical spectrum wave for the generation of realistic oceans
• RWC wave
• Gerstner wave
• SDK built wave
• Interaction wave
• Option to export as a displacement texture
• MultiBody nodes
• For efficient handling of scenes with many objects
• Meshes
• RFRK mesh (RealFlow RenderKit)
• Multi-threaded
• Tension and relaxation filters
• Camera and Objects Clipping
• Optimize curvature and camera-based
• Particle attributes transferred to the mesh
• Built-in Glsl and custom shaders
• Grid mesh
• User is now able to create meshes by mixing a grid-based and a particle-based fluid
• Texture, Y-planar projection, UV particle and Fluid average velocity
• Tension and relaxation filters
• Optimized curvature and camera-based
• Built-in Glsl and custom shaders
• CrowdFlow plugin
• Flocks
• Swarms
• "Follow-the-leader”
• Morph plugin
• Improves on the built-in Magic daemon
• Filter daemon
• Transfer particles from one emitter to another based on particles’ attributes
• Sheeter daemon
• Auto-fill areas with low resolution to create thin sheets of fluid
• External forces
• SDK built forces
• C++ SDK
• Commands
• Batch
• Simulation Events
• Forces
• Particle solvers
• Waves
• Job managers
• GUI
• UI dark and light color scheme options
• Commands tool bars
• Change predefined layouts by using keyboard shortcuts
WHAT’S NEW IN
• Computation distributed over a network
• IDOC (Independent Domain of Computation) nodes
• Send jobs by using an open plug-in architecture
• Job manager built-in panel to browse the job status
• Browse the job status using a standard internet browser
• On-line help system
• Global search
• Parameter context help
• Node context help
• Scene import/export as XML format
• Preview
• One-click generation of a preview video/sequence of files.
• Movie player
• tga, bmp, jpg and png sequences
• Write out avi files
• Real time play
• Global scale for forces
• Snap tools
• Align tools
• Import MXS (Maxwell) format
• Predefined or user defined OpenGL shaders

IMPROVED FEATURES


• Liquids

• Particle-based liquids
• Memory management vastly improved. Significant improvement in simulation speed - up to 20 times faster. Better multi-threading support
• Playback enhanced - new "proxy” format
• Visualization details now provided for easier navigation of scenes
• Fluid surfaces (RealWave)
• Multiple wave parameters can be animated
• Object splash
• More control on the amount of emitted particles
• Stability when using "Liquid” particles
• External forces
• All external forces are now multi-threaded
• Magic - more control on how particles approach and leave target object. Texture can now be added
• Python editor
• Auto-complete
• Improved highlight color syntax
• Connected to the online help system
• Python SDK
• Version 2.6.2
• New classes and functions
• Interaction parameters can be texture-mapped
• Curve and expressions editor
• Copy/paste control points
• Multi-curve editing
• Save/load curves to/from crv and xml formats
• Export central
• Delete resource folder
• Open resource folder
• Resource options


NextLimit RealFlow v5.0.1 With All Plug-ins x32Bit

hotfile.com
http://hotfile.com/dl/55645137/a96ae71/NEXT_LIMIT_REALFLOW_V5.0.1_WIN32-XFORCE.part1.rar.html
http://hotfile.com/dl/55670937/fa0878f/NEXT_LIMIT_REALFLOW_V5.0.1_WIN32-XFORCE.part2.rar.html


fileserve.com
1) http://www.fileserve.com/file/Ysr5BHb
2) http://www.fileserve.com/file/8nsHECs



NextLimit RealFlow v5.0.1 With All Plug-ins x64Bit

hotfile.com
http://hotfile.com/dl/55660327/7c7de9d/NextLimit_RealFlow_Ver_5.0.1_x64Bit.part1.rar.html
http://hotfile.com/dl/55652631/61c8a2c/NextLimit_RealFlow_Ver_5.0.1_x64Bit.part2.rar.html

fileserve.com
1) http://www.fileserve.com/file/mP69vaT
2) http://www.fileserve.com/file/gXU5d67


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