Specifically, Jeff covers the following items: Arch and Design Materials, Metallic Flake Paint Materials, Using a 3 Point Lighting Setup, Photographic Exposure Controls, Kelvin Controls, Texturing, The New Composite Map in 3DS Max 2009.
Please note that 3DS Max 2009 is REQUIRED.
Please note that the gamma settings are as follows:
Enable Gamma/LUT Correction = Enabled
Bitmap Input Gamma=1.0
Bitmap Output Gamma=2.2
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